A continent-sized Wanderer carrying an inhabited country

A tabletop roleplaying game of consequence and wonder

TREADBOUND

The world remembers what you do.

Cross impossible skies on the backs of ancient Wanderers. Describe who you are, choose how you act, and live with what the world carries forward.

What is TREADBOUND?

A fantasy tabletop roleplaying game supported by a Chronicle Engine that preserves what became true without deciding what must happen next.

The promise of play

A living world. An open choice. A lasting mark.

TREADBOUND puts its strongest ideas in one sequence: first understand where you are, then decide how you act, then let the world remember the difference.

01

A world in motion

Your country walks.

Civilizations survive on continent-sized Wanderers, above a poisoned low world and beneath skies made breathable by each titan’s living Pulse.

Enter the Tread
02

A person before a build

Describe who you are.

Begin with someone worth following. History, relationships, equipment, and ability grow from the life you describe—not from a package chosen in advance.

See character discovery
03

Consequence with memory

What happens stays true.

Promises, injuries, discoveries, debts, and changed relationships remain part of the Chronicle. The next choice begins on the ground the last one changed.

Meet the Chronicle Engine
Travelers holding together aboard a storm ferry

What play feels like

Survival matters because the world is worth surviving.

Roads are dangerous. Failure costs something. Yet moss-forests shine from below, airships cross impossible skies, and strange things may stop to speak. Hardship and wonder are true at once; neither is treated as a joke.

Discover the world

At the table

Say how you try. Then the world answers honestly.

“I persuade the steward” is an intention. Offering evidence, invoking an office, trading a secret, making a promise, or telling a lie are different methods. Each meets different resistance and leaves a different consequence.

  1. 01

    Choose an intention

    Name what your character wants to change.

  2. 02

    Describe the method

    Show how this person, here and now, tries to make it happen.

  3. 03

    Carry the answer forward

    Let success, failure, cost, and discovery become honest ground for what follows.

Explore the Chronicle Engine

Choose your path

Every promise now has somewhere to go.

Start with the fiction, understand the engine, or read the working books directly.

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