
For the life of the Tread
Book IIIThe Bestiary
A baseline of peoples, ecologies, dangers, wonders, and living evidence—never a closed roster of combat units.
Current reading map
Table of contents
Every link opens the complete current prose for that reading section, with source-synchronized orientation, internal headings, and persistent previous/next navigation.
Orientation
Reading a Living Entry
Demand words describe the present circumstance, not a fixed power tier.
Read section →02Part I
The Peoples of the Tread
The first seven are playable Lineages; Underfolk and Bloomkin widen the shared world beyond them.
Read section →03Part II · §11
Wildlife on a Wanderer’s Back
A Wanderer carries biomes, migrations, husbandry, predators, wonders, and local variation at continental scale.
Read section →04Part II · §12
The Depths
Worked ground is documented; the deep workings disagree; the undocumented has no reliable account.
Read section →05Part II · §§13–15
The Low World, Giants, Dragons, and Wanderers
Some life belongs to an environment people can barely enter; some is too singular for encounter taxonomy.
Read section →06Part II · §16
The Small Fey
Hide-native beings create trouble through attention, exchange, appetite, and curiosity rather than a universal moral nature.
Read section →07Part III
Using This Book
The test for a new entry is belonging, not prior listing.
Read section →
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